Feel that nerd gyro data

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So I got the base part of the data working.  I also figured out what was causing the noise in the item.  It was the data I was physically getting, either it would be maxed out for no reason or zeroed out once again for no reason.  The maxing worried me, the zeroing not so much.  I added in a quick if check and it fixed it programmatically.

I right now a lot of this is in the Windows Form so I need to refactor it into a proper class.  I'm also using a System.ComponentModel.BackgroundWorker thread.  These little puppies are utterly amazing.  So amazing I'm going to tell a few of my friends about them.  A few projects I did over at SpringCM should have used these in hind sight instead of crazy amounts of threading and invoking.  PLUS it reports progress!  So fracking cool.

I'm using a SparkFun IMU unit for my gyro data.

The sad thing is I'll be awake if someone wanted to drag me to black friday deals.  I don't think that is a good idea after how worked up I got last year.  Plus I'm not willing to brave subfreezing temps for 5 dollar DVDs and deals on stuff I already own.

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